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Playing Craps Navigation menu VideoMy Favorite Craps Strategy on a $10 Table To start the game: The shooter (player shooting the dice) must place a bet on the don't pass line. Everyone is then eligible for the same type of bet. The “come out roll” is as the name implies the first roll of any turn. Anyone can get the knack of this table game by following simple craps for dummies type system. Perhaps you are experienced at a local setting in a land-based casino atmosphere and never played online before. Quick Overview of Playing Craps 1. Pick your site and launch the craps table. This can either be a regular table or a live dealer one, where you can 2. Select the stake level which suits you and get ready to start placing your bets. 3. When the ‘Off’ disk is showing, it means a new game is about. Free Craps Game. I have added a free craps game and the great news is that you can enjoy it on your smartphones too! Just click the image and the game will load so you can play craps for fun. Play as much as you want and practice the different craps bets. Feel free to let me know what you think of the game and share the page on facebook too!. Craps is one of the bet bets in the casino. The house edge is a mere %, which is four times better than roulette, and several times better than most slot machines. That means you stand to get back around 99¢ of every dollar bet, on average. But to get these great odds you have to make only the best bets and avoid the sucker bets. How to Play Craps Method 1 of 3: Beginning the Game. Win money by betting on what numbers are rolled on a pair of dice. Craps really isn’t Method 2 of 3: Following Craps Etiquette. Identify the casino personnel operating the craps table. Because craps tables Method 3 of 3: Improving Your. Jeder Spieler darf als Shooter solange würfeln, bis er einen Point-Wurf Spielen Roman. Sort By: None Bonus Freebie Ratings A to Z Z to A. Craps wurde aus Asien nach Griechenland gebracht und war beliebt in allen sozialen Schichten. Quick Overview of Playing Craps. Craps can be played online or in a real casino, and it is one of the easiest casino games to learn. Depending on where you're from, you can even play Craps at a number of top-rated online casinos. It is a simple game and maintains only a few basic bets that one should grasp to get started playing Craps, namely the “passline” and “don’t passline” bets/5(K). 11/17/ · In my over a quarter century of playing the game, often over days a year, I have rarely seen this bet made. Players just don’t like making "Don’t bets". The 7 is the strongest number in the game of craps and the above are the seven best bets at the purpleworldmusic.com: Frank Scoblete.
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This number becomes the "come-bet point" and the player is allowed to take odds, just like a pass line bet.
Also like a pass line bet, the come bet is a contract bet and is always working, and cannot be turned "Off", removed or reduced until it wins or loses.
However, the odds taken behind a Come bet can be turned "Off" not working , removed or reduced anytime before the bet loses. In Atlantic City and Pennsylvania, the combine odds and pass bet must be table minimum so players can bet the minimum single unit depending on the point.
If the player requests the Come odds to be not working "Off" and the shooter sevens-out or hits the Come bet point, the Come bet will be lost or doubled and the Come odds returned.
If the casino allows put betting a player may increase a Come bet after a point has been established and bet larger odds behind if desired.
Put betting also allows a player to bet on a Come and take odds immediately on a point number without a Come bet point being established.
The dealer will place the odds on top of the come bet, but slightly off center in order to differentiate between the original bet and the odds. The second round wins if the shooter rolls the come bet point again before a seven.
Winning come bets are paid the same as winning pass line bets: even money for the original bet and true odds for the odds bet.
If, instead, the seven is rolled before the come-bet point, the come bet and any odds bet loses. Because of the come bet, if the shooter makes their point, a player can find themselves in the situation where they still have a come bet possibly with odds on it and the next roll is a come-out roll.
In this situation, odds bets on the come wagers are usually presumed to be not working for the come-out roll.
That means that if the shooter rolls a 7 on the come-out roll, any players with active come bets waiting for a come-bet point lose their initial wager but will have their odds bets returned to them.
If the come-bet point is rolled on the come-out roll, the odds do not win but the come bet does and the odds bet is returned along with the come bet and its payoff.
The player can tell the dealer that they want their odds working, such that if the shooter rolls a number that matches the come point, the odds bet will win along with the come bet, and if a seven is rolled, both lose.
Many players will use a come bet as "insurance" against sevening out: if the shooter rolls a seven, the come bet pays , offsetting the loss of the pass line bet.
The risk in this strategy is the situation where the shooter does not hit a seven for several rolls, leading to multiple come bets that will be lost if the shooter eventually sevens out.
In the same way that a come bet is similar to a pass line bet, a don't come bet is similar to a don't pass bet. Like the come, the don't come can only be bet after a point has already been established as it is the same as a don't pass line bet when no point is established.
A don't come bet is played in two rounds. If a 2 or 3 is rolled in the first round, it wins. If a 7 or 11 is rolled, it loses. If, instead, the roll is 4, 5, 6, 8, 9, or 10, the don't come bet will be moved by the base dealer onto a box representing the number the shooter threw.
The second round wins if the shooter rolls a seven before the don't come point. Like the Don't Pass each player may only make one Don't Come bet per roll, this does not exclude a player from laying odds on an already established Don't Come points.
Players may bet both the Don't Come and Come on the same roll if desired. The player may lay odds on a don't come bet, just like a don't pass bet; in this case, the dealer not the player places the odds bet on top of the bet in the box, because of limited space, slightly offset to signify that it is an odds bet and not part of the original don't come bet.
Lay odds behind a Don't Come are subject to the same rules as Don't Pass lay odds. Unlike a standard lay bet on a point, lay odds behind a don't come point does not charge commission vig and gives the player true odds.
Like the don't pass line bet, don't come bets are no-contract, and can be removed or reduced after a don't come point has been established, but cannot be turned off "not working" without being removed.
A player may also call, "No Action" when a point is established, and the bet will not be moved to its point. This play is not to the player's advantage.
If the bet is removed, the player can no longer lay odds behind the don't come point and cannot restore or increase the same don't come bet.
Players must wait until next roll as long as a pass line point has been established players cannot bet don't come on come out rolls before they can make a new don't come bet.
Las Vegas casinos which allow put betting allows players to move the Don't Come directly to any Come point as a put, however this is not allowed in Atlantic City or Pennsylvania.
Unlike the don't come bet itself, the don't come odds can be turned "Off" not working , removed or reduced if desired. In Las Vegas, players generally must lay at least table minimum on odds if desired and win less than table minimum; in Atlantic City and Pennsylvania a player's combined bet must be at least table minimum, so depending on the point number players may lay as little as 2 minimum units e.
If the player requests the don't come odds be not working "Off" and the shooter hits the don't come point or sevens-out, the don't come bet will be lost or doubled and the don't come odds returned.
Winning don't come bets are paid the same as winning don't pass bets: even money for the original bet and true odds for the odds lay.
Unlike come bets, the odds laid behind points established by don't come bets are always working including come out rolls unless the player specifies otherwise.
These are bets that may not be settled on the first roll and may need any number of subsequent rolls before an outcome is determined. Most multi-roll bets may fall into the situation where a point is made by the shooter before the outcome of the multi-roll bet is decided.
These bets are often considered "not working" on the new come-out roll until the next point is established, unless the player calls the bet as "working.
Casino rules vary on this; some of these bets may not be callable, while others may be considered "working" during the come-out. Dealers will usually announce if bets are working unless otherwise called off.
If a non-working point number placed, bought or laid becomes the new point as the result of a come-out, the bet is usually refunded, or can be moved to another number for free.
Players can bet any point number 4, 5, 6, 8, 9, 10 by placing their wager in the come area and telling the dealer how much and on what number s , "30 on the 6", "5 on the 5" or "25 on the 10".
These are typically "Place Bets to Win". These are bets that the number bet on will be rolled before a 7 is rolled. These bets are considered working bets, and will continue to be paid out each time a shooter rolls the number bet.
On a come-out roll, a place bet is considered to be not in effect unless the player who made it specifies otherwise. This bet may be removed or reduced at any time until it loses; in the latter case, the player must abide by any table minimums.
Place bets to win pay out at slightly worse than the true odds: 9-to-5 on points 4 or 10, 7-to-5 on points 5 or 9, and 7-to-6 on points 6 or 8. For the 4 and 10, it is to the player's advantage to 'buy' the bet see below.
An alternative form, rarely offered by casinos, is the "place bet to lose. The place bet to lose typically carries a lower house edge than a place bet to win.
Payouts are 4—5 on points 6 or 8, 5—8 on 5 or 9, and 5—11 on 4 or Buy bets are placed with the shooter betting at a specific number will come out before a player sevens out.
Traditionally, the buy bet commission is paid no matter what, but in recent years a number of casinos have changed their policy to charge the commission only when the buy bet wins.
Some casinos charge the commission as a one-time fee to buy the number; payouts are then always at true odds. Players may remove or reduce this bet bet must be at least table minimum excluding vig anytime before it loses.
Buy bets like place bets are not working when no point has been established unless the player specifies otherwise. The house edges stated in the table assume the commission is charged on all bets.
They are reduced by at least a factor of two if commission is charged on winning bets only. A lay bet is the opposite of a buy bet, where a player bets on a 7 to roll before the number that is laid.
Players may only lay the 4, 5, 6, 8, 9 or 10 and may lay multiple numbers if desired. Just like the buy bet lay bets pay true odds, but because the lay bet is the opposite of the buy bet, the payout is reversed.
Therefore, players get 1 to 2 for the numbers 4 and 10, 2 to 3 for the numbers 5 and 9, and 5 to 6 for the numbers 6 and 8. Like the buy bet the commission is adjusted to suit the betting unit such that fraction of a dollar payouts are not needed.
Casinos may charge the vig up front thereby requiring the player to pay a vig win or lose, other casinos may only take the vig if the bet wins.
Taking vig only on wins lowers house edge. Players may removed or reduce this bet bet must be at least table minimum anytime before it loses.
Some casinos in Las Vegas allow players to lay table minimum plus vig if desired and win less than table minimum. Lay bet maximums are equal to the table maximum win, so if a player wishes to lay the 4 or 10, he or she may bet twice at amount of the table maximum for the win to be table maximum.
Similar to buy betting, some casinos only take commission on win reducing house edge. Unlike place and buy bets, lay bets are always working even when no point has been established.
The player must specify otherwise if he or she wishes to have the bet not working. If a player is unsure of whether a bet is a single or multi-roll bet, it can be noted that all single-roll bets will be displayed on the playing surface in one color usually red , while all multi-roll bets will be displayed in a different color usually yellow.
A put bet is a bet which allows players to increase or make a Pass line bet after a point has been established after come-out roll. Players may make a put bet on the Pass line and take odds immediately or increase odds behind if a player decides to add money to an already existing Pass line bet.
Put betting also allows players to increase an existing come bet for additional odds after a come point has been established or make a new come bet and take odds immediately behind if desired without a come bet point being established.
If increased or added put bets on the Pass line and Come cannot be turned "Off", removed or reduced, but odds bet behind can be turned "Off", removed or reduced.
The odds bet is generally required to be the table minimum. Player cannot put bet the Don't Pass or Don't Come. Put betting may give a larger house edge over place betting unless the casino offers high odds.
Put bets are generally allowed in Las Vegas , but not allowed in Atlantic City and Pennsylvania. Put bets are better than place bets to win when betting more than 5-times odds over the flat bet portion of the put bet.
Looking at two possible bets: 1 Place the six, or 2 Put the six with odds. The player needs to be at a table which not only allows put bets, but also high-times odds, to take this advantage.
This bet can only be placed on the numbers 4, 6, 8, and In order for this bet to win, the chosen number must be rolled the "hard way" as doubles before a 7 or any other non-double combination "easy way" totaling that number is rolled.
In Las Vegas casinos, this bet is generally working, including when no point has been established, unless the player specifies otherwise.
In other casinos such as those in Atlantic City , hard ways are not working when the point is off unless the player requests to have it working on the come out roll.
Like single-roll bets, hard way bets can be lower than the table minimum; however, the maximum bet allowed is also lower than the table maximum.
The minimum hard way bet can be a minimum one unit. The maximum bet is based on the maximum allowed win from a single roll.
Easy way is not a specific bet offered in standard casinos, but a term used to define any number combination which has two ways to roll. For example, 6—4, 4—6 would be a "10 easy".
The 4, 6, 8 or 10 can be made both hard and easy ways. Betting point numbers which pays off on easy or hard rolls of that number or single-roll "hop" bets e.
A player can choose either the 6 or 8 being rolled before the shooter throws a seven. These wagers are usually avoided by experienced craps players since they pay even money while a player can make place bets on the 6 or the 8, which pay more The bets are located in the corners behind the pass line, and bets may be placed directly by players.
In addition place bets are usually not working, except by agreement, when the shooter is "coming out" i. Single-roll proposition bets are resolved in one dice roll by the shooter.
Most of these are called "service bets", and they are located at the center of most craps tables. Only the stickman or a dealer can place a service bet.
Single-roll bets can be lower than the table minimum, but the maximum bet allowed is also lower than the table maximum.
The lowest single-roll bet can be a minimum one unit bet. Single bets are always working by default unless the player specifies otherwise. The bets include:.
The stickman places this bet on the line dividing the 2 and 12 bets. The combine payout is on craps and on 11 yo. Another method of calculating the payout is to divide the total bet in half.
The player would receive minus half the total bet payout on half the total bet for craps and minus half the total bet payout on half the total bet for 11 yo.
Both methods of calculation yield the same result so either method can be used. If a player wishes to take the bet down after a win the player would receive the whole bet not half even though only one of the two bets can win per roll.
One of the two bets will always lose, the other may win. Any seven: A single roll bet which wins if the shooter rolls a 7 with payout.
This bet is also nicknamed Big Red, since the 7 on its betting space on the layout is usually large and red, and it is considered bad luck [ by whom?
Horn: This is a bet that involves betting on 1 unit each for 2, 3, 11 and 12 at the same time for the next roll.
The bet is actually four separate bets, and pays off depending on which number is actually rolled. The combined payout is for 2, 12 and for 3, Each individual bet has the same payout as a single bet on the specific numbers, for 2 and 12 minus the other three bets, for 3 and 11 minus the other three bets.
If a player wins the bet he can take down all four bets instead of a single bet even though only one bet can win per roll. Many players, in order to eliminate the confusion of tossing four chips to the center of the table or having change made while bets are being placed, will make a five-unit Horn High bet, which is a four-way bet with the extra unit going to one specific number.
Horn bets are generally required to be in multiples of 4 or 5 with the minimum bet being 4 times the minimum unit allowed.
Whirl or World: A five-unit bet that is a combination of a horn and any-seven bet, with the idea that if a seven is rolled the bet is a push, because the money won on the seven is lost on the horn portions of the bet.
The combine odds are on the 2, 12, on the 3, 11, and a push on the 7. The minimum bet is five of the minimum units.
On the Hop, Hop or Hopping: A single roll bet on any particular combination of the two dice on the next roll including combinations whose sum is 7 e.
For example, if you bet on "5 and 1" on the hop, you are betting that the next roll will have a 5 on one die and a 1 on the other die.
The bet pays on easy ways same as a bet on 3 or Hard ways hop pays e. The true odds are and , resulting in a house edge of When presented, hop bets are located at the center of the craps layout with the other proposition bets.
The Pass Line bet has a house edge casino profit of only 1. Once the puck goes toOFF, put your chip s on the area marked Pass Line.
The shooter then picks up the dice to roll them. The shooter then rolls another Come Out roll. If you win the dealer will pay you the amount ofyour bet.
Your support helps wikiHow to create more in-depth illustrated articles and videos and to share our trusted brand of instructional content with millions of people all over the world.
Please consider making a contribution to wikiHow today. Craps is a fun casino game where players place bets on the table and root for the shooter to roll a winning number with the dice before sevening out.
Only one player per round is the shooter, but any player can bet on the table. The dice are passed around the table clockwise after each round so anyone interested in being the shooter gets a turn.
At the beginning of a round, the shooter chooses 2 dice and throws them across the table so they hit the back wall.
If they roll a 2, 3, or 12, they lose but still continue to roll. At this point, the shooter continues to roll until they roll the point number again or a 7.
If they roll the point number, they win. If they roll a 7, they seven out and the round is over. If the shooter rolls a 2, 3, or 12, it loses.
There are also one-roll spaces that players can place bets on. Players can also make place bets once the point has been established by betting on the 4, 5, 6, 8, 9, and 10 spaces.
If one of those numbers comes up before the shooter sevens out, any players who bet on it win. If the next roll is a 2, 3, 4, 9, 10, 11, or 12, they win.
If the shooter rolls a 6 or 8 before sevening out, players who bet on the corresponding space win. Once the shooter sevens out, the round is over and the dice are passed to the next player.
Then, a new round of betting and rolling starts. To learn more about the lingo of the game or your odds of winning, keep reading!
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Win money by betting on what numbers are rolled on a pair of dice. One player rolls the dice, typically trying to get a 7 or Generally, you bet with the table in the hopes that the player rolls the number they need.
There are also some options for betting against the table, meaning the player rolls a losing number. On the first roll, called a come-out roll, 7 and 11 are winners.
The numbers 2, 3, and 12 are called craps numbers and mean bettors lose. The winning and losing numbers vary depending on the stage of the game.
If the player establishes a point, 7 becomes a losing number. Place a bet on the pass line to play during the come-out roll.
The dealer lays a disk on the table to keep track of the game. On the first roll, the come-out roll, a 7 or an 11 means everyone who bet on the pass line wins.
A 2, 3, or 12 means everyone loses. A new round cannot begin until someone places a bet on the pass. Numbers like 4, 5, and 6 are neither wins nor losses.
The rolled number becomes known as the point, and the game moves to the next phase of play. You win if the shooter rolls a 2 or 3 but lose if they roll a 7 or Play the point if no one wins or loses on the come-out roll.
The potential point numbers are 4, 5, 6, 8, 9, or Rolling a 7 means a loss. You win your pass bet if the player rolls their point number.
For example, when the point number is an 8, the shooter tries to roll an 8. If the shooter rolls a 7, all pass line bets lose. Play continues until the shooter rolls one of these numbers.
If the shooter rolls the point number, play starts over with new pass bets. If a 7 comes up, the same thing happens but someone else has to roll the dice.
Place a come bet if the come-out roll has already happened. Following a roll of either 7 or the point value, the round is over and a new come-out roll is required.
This is essentially all there is to the basic rules of craps. What makes the game more complex are all the different bets that can be placed.
As you can see, there are numerous different bets in craps. They are pretty simple overall; it just takes a little time to familiarize yourself with each one.
You can play craps at most of the top online casinos that we recommend. Here are some of the online casinos we recommend playing at.
Game Objective in Craps The Craps Table Live Casino The Craps Table Online Casino Basic Rules Types of Craps Bets.
Boxman Stickman Base Dealers. Types of Bet in Craps. Visit Site.